Northern Barbarians 750 Points
The Northern Barbarians break down into three tribes or races. Ina campaign situation one player might represent all three groups. In reality they constantly warred on each other and should have 500 points each. Their military organizations were identical and they all shared a deep rooted fear of magic.
All three races most closely resemble the Vikings of recorded history. They had tremendous morale and could fight heavy infantry man to man. they had no cavalry but made good use of the bow. The warbands of the Northern Barbarians had no uniforms and each warrior had his own shield pattern. The following is a description of the three tribes of races of the north.
The Cimmerians were darker than the other tribes. They have black hair and like the other northerners, favor the sword.
The Vanir have red hair and favor horned helmets. Some figures in their unit should wear horned helmets and none would wear winged helmets.
The Aesir are blondes and favor winged helmets. They would not wear the horned helmets of the Vanir who are their perennial enemies.
Archers compose 20-30% of the armies of the Northern Barbarians. They would include units of veterans and some units of battle trained but not tried youths. Their organization follow:
Veterans- -HI- -A- -12- -50-75
Young Archers- -HI- -B- -12- -25-50
The balance of a northern army would be heavy infantry organized as follows:
Veterans- -HI- -A- -30-36- -50-75
Youths- -HI- -B- -30-36- -25-50
Old Glory Picts for the Cimmerians. (Yes, I know the rules say no cavalry but I'm adding cavalry anyways.)
Khurasan Miniatures Vikings for Vanir and Asgardians