Sunday, November 21, 2010

Mapping Your Game Setting

Do you rely heavily on maps for your setting? Do you pour over every detail in the cities and boundaries of your world? Or do you let it flow through game play?

I've tried to map my Tunnels & Trolls setting, Imajapoor and have found that it doesn't work. Now I'll be the first to admit that Imajapoor is a more humorous setting, and is not to be taken seriously like Greyhawk or Faerun. So maybe the most detailed route isn't the right way to go. It's always interesting to see what hashes out in a game session. Besides, I'm a big Terry Pratchett fan so I'll just take an idea from the man himself...

What are your thoughts?


2 comments:

  1. Interesting post. When I use published material I tend to modify it for my campaign. I have gone with the uber mapping route and honestly it works better just winging it. I love this Pratchett quote though and to that point have found that just putting a quick sketch together or using a map program such as Campaign Cartographer to do the immediate area to be expored works very well.

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  2. That's kind of what I was thinking. Although mapping out dungeons is probably a good idea. I do still enjoy reading through the hyper detailed gazeteers that TSR did for Mystara, Judges Guild stuff and Flying Buffalo's City Books.

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